Ben Phillips - Official Website
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Globe Generator
An earth-like globe is procedurally generated each time the page loads. This is done by generating a heightmap from a sperical slice of fractal Perlin noise, then building a mesh and colorizing a texture based on the heightmap information. Rendering uses WebGL, but the generator does not, so this demo takes several moments to load.
GitHub Repo
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ben.a.phillips@outlook.com
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/in/ben-a-phillips
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github.com/Jorbon
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